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Skele

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Skele last won the day on May 1 2025

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  1. Skele

    Please help modify

    @Kakashi_Hatake that number didn't work for what's app, hit me on telegram @Skele69
  2. Skele

    Please help modify

    var config = { baseBet: { label: 'base bet', value: currency.minAmount, type: 'number' }, payout: { label: 'payout', value: 2, type: 'number' }, onLoseTitle: { label: 'On Lose', type: 'title' }, onLoss: { label: '', value: 'increase', type: 'radio', options: [{ value: 'reset', label: 'Return to base bet' }, { value: 'increase', label: 'Increase bet by (loss multiplier)' } ] }, lossMultiplier: { label: 'loss multiplier', value: 2.1, type: 'number' }, onWinTitle: { label: 'On Win', type: 'title' }, onWin: { label: '', value: 'reset', type: 'radio', options: [{ value: 'reset', label: 'Return to base bet' }, { value: 'increase', label: 'Increase bet by (win multiplier)' } ] }, winMultiplier: { label: 'win multiplier', value: 1, type: 'number' }, otherConditionsTitle: { label: 'Other Stopping Conditions', type: 'title' }, winGoalAmount: { label: 'Stop once you have made this much', value: 100000, type: 'number' }, lossStopAmount: { label: 'Stop betting after losing this much without a win.', value: 0, type: 'number' }, otherConditionsTitle: { label: 'Experimentle Please Ignore', type: 'title' }, loggingLevel: { label: 'logging level', value: 'compact', type: 'radio', options: [{ value: 'info', label: 'info' }, { value: 'compact', label: 'compact' }, { value: 'verbose', label: 'verbose' } ] } }; // deleted input parameters var stop = 0; var lossesForBreak = 0; var roundsToBreakFor = 0; // end deleted parameters var totalWagers = 0; var netProfit = 0; var totalWins = 0; var totalLoses = 0; var longestWinStreak = 0; var longestLoseStreak = 0; var currentStreak = 0; var loseStreak = 0; var numberOfRoundsToSkip = 0; var currentBet = GetNewBaseBet(); var totalNumberOfGames = 0; var originalbalance = currency.amount; var runningbalance = currency.amount; var consequetiveLostBets = 0; var lossStopAmountVar = config.lossStopAmount.value; function main() { game.onBet = function () { // if we are set to skip rounds then do so. if (numberOfRoundsToSkip > 0) { numberOfRoundsToSkip -= 1; log.info('Skipping round to relax, and the next ' + numberOfRoundsToSkip + ' rounds.'); return; } else { if(totalNumberOfGames == 0) { // this is so we account for the first round. currentBet = GetNewBaseBet(); } log.info('Placed bet for the amount of ' + currentBet); game.bet(currentBet, config.payout.value).then(function (payout) { runningbalance -= currentBet; totalWagers += currentBet; totalNumberOfGames += 1; if (payout > 1) { var netwin = currentBet * config.payout.value - currentBet; consequetiveLostBets = 0; if(config.loggingLevel.value != 'compact') { LogMessage('We won a net profit of: ' + netwin.toFixed(8), 'success'); } netProfit += netwin; runningbalance += netwin + currentBet; if (loseStreak > 0) { loseStreak = 0; } currentStreak += 1; totalWins += 1; LogSummary('true', currentBet); if (config.onWin.value === 'reset') { currentBet = GetNewBaseBet(); } else { currentBet *= config.winMultiplier.value; } LogMessage('We won, so next bet will be ' + currentBet.toFixed(8) + ' ' + currency.currencyName, 'success'); } else { log.error('We lost a net amount of: ' + currentBet.toFixed(8)); netProfit -= currentBet; loseStreak += 1; currentStreak = 0; totalLoses += 1; consequetiveLostBets += currentBet; LogSummary('false', currentBet); if (config.onLoss.value == 'reset') { currentBet = GetNewBaseBet(); } else { currentBet *= config.lossMultiplier.value; } LogMessage('We lost, so next bet will be ' + currentBet.toFixed(8) + ' ' + currency.currencyName, 'failure'); } if (currentStreak > longestWinStreak) { longestWinStreak = currentStreak; } if (loseStreak > longestLoseStreak) { longestLoseStreak = loseStreak; } recordStats(); if (config.winGoalAmount.value != 0 && netProfit > config.winGoalAmount.value) { // we have earned enough stop and quit. log.success('The net profits ' + netProfit.toFixed(8) + ' which triggers stop the for making enough.'); game.stop(); } if (lossStopAmountVar != 0 && consequetiveLostBets > (lossStopAmountVar)) { // the point of this is to limit the bleed so you don't loose too much. log.error('The net profits ' + netProfit.toFixed(8) + ' which triggers stop for losing enough. The next bet would be ' + currentBet.toFixed(8) + '.'); game.stop(); } } ); } }; } function recordStats() { if (config.loggingLevel.value != 'compact') { LogMessage('total wagers: ' + totalWagers.toFixed(8), 'info'); LogMessage('Net Profit: ' + netProfit.toFixed(8), 'info'); LogMessage('Current win streak: ' + currentStreak, 'info'); LogMessage('Current Lose streak: ' + loseStreak, 'info'); LogMessage('Total wins: ' + totalWins, 'info'); LogMessage('Total Losses: ' + totalLoses, 'info'); LogMessage('Longest win streak: ' + longestWinStreak, 'info'); LogMessage('Longest lose streak: ' + longestLoseStreak, 'info'); } } function GetNewBaseBet() { var returnValue = 0; returnValue = config.baseBet.value; if(returnValue > currency.minAmount) { LogMessage('Recalculating base bet to ' + returnValue.toFixed(8) + ' which is ' + config.baseBet.value + ' percent of ' + runningbalance.toFixed(8), 'info'); } else { LogMessage('The recalculated bet amount ' + returnValue.toFixed(8) + ' is lower than the minimum allowed bet. Setting bet to the minimum allowable amount of ' + currency.minAmount, 'info'); returnValue = currency.minAmount; } return returnValue; } function LogSummary(wasWinner, betAmount) { if (config.loggingLevel.value == 'compact') { if (wasWinner == 'true') { var winAmount = (betAmount * config.payout.value) - betAmount; log.success('Winner!! You won ' + winAmount.toFixed(8)); } else { log.error('Loser!! You lost ' + betAmount.toFixed(8)); } var winPercentage = (totalWins / totalNumberOfGames) * 100; var losePercentage = (totalLoses / totalNumberOfGames) * 100; log.info('Total Games: ' + totalNumberOfGames); log.info('Wins: ' + totalWins + '(' + winPercentage.toFixed(2) + ' % )'); log.info('Loses: ' + totalLoses + '(' + losePercentage.toFixed(2) + ' % )'); var netNumber = runningbalance - originalbalance; var netPecentage = (netNumber / originalbalance) * 100; if (originalbalance < runningbalance) { log.success('Total Profit: ' + netNumber.toFixed(8) + '(' + netPecentage.toFixed(2) + '%)'); } else { log.error('Total Profit: ' + netNumber.toFixed(8) + '(' + netPecentage.toFixed(2) + '%)'); } } } /// Determines whether or not to log an event or not to make it easier later function LogMessage(message, loggingLevel) { if (message) { if (config.loggingLevel.value != 'compact') { switch (loggingLevel) { case 'success': log.success(message); break; case 'failure': log.error(message); break; case 'info': log.info(message); break; case 'compact': break; case 'verbose': if (isVerbose) log.info(message); break; } } else { switch (loggingLevel) { case 'success': log.success(message); break; case 'failure': log.error(message); break; case 'compact': log.info(message); break; case 'info': break; case 'verbose': break; } } } } I fixed your issue which was bc not longer gives you game history like they used to. If you don't know how to read code you really shouldn't be using scripts though. It's just flirting with losing a lot of money and not knowing why.
  3. | 22 | 33 | 44 | 55 | 66 | 77 | 88 | 99 | 111 | 222 | 333 | 444 | 555 | 666 | 777 | 888 | 999 | 1111 2222 | 3333 | 22x - https://bc.game/#/sd/11FLY0AV1WUR47 33x - https://bc.game/#/sd/11FLY4QDXYAEHV 44x - https://bc.game/#/sd/11FLY88HT7BG83 55x - https://bc.game/#/sd/11FLYAOD3QPB1J 66x - https://bc.game/#/sd/11FLYH8T6T12W3 77x - https://bc.game/#/sd/11FLYJSX2YMXNN 88x - https://bc.game/#/sd/11FLYLQFBHEU2V 99x - https://bc.game/#/sd/11FLYNWM8I8XK3 111x - https://bc.game/#/sd/11FLYQZE98OKAV 222x - https://bc.game/#/sd/11FLYT98X68JC3 333x - 444x - https://bc.game/#/sd/11FNTBN6KMFS23 https://bc.game/#/sd/11FLYVPCCLSO2R
  4. My bet link that it keeps deleting from the forum https://bc.game/#/sd/11EQGWWXMSJ5EB https://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EB https://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EB https://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EB https://bc.game/#/sd/11EQGWWXMSJ5EB https://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EBhttps://bc.game/#/sd/11EQGWWXMSJ5EB
  5. 1000x https://bc.game/#/sd/11ASQ9DYBAEGWJ 620x https://bc.game/#/sd/11ATQ3E11IXVYR 83x https://bc.game/#/sd/11ATPYIBMFBIMR 56x https://bc.game/#/sd/11ATQKTBRE6RDF
  6. https://bc.game/#/sd/11AA5TLRQDGOWJ
  7. https://bc.game/#/sd/1173E0F8I4O7WZ https://bc.game/#/sd/1173HDRJAARMZ7 https://bc.game/#/sd/1173HILZF16L8Z https://bc.game/#/sd/1173HMXQIPBF9V https://bc.game/#/sd/1173I7M389WUFN https://bc.game/#/sd/1173K8QUX6BMS3 https://bc.game/#/sd/1173KI6CNJHB83 https://bc.game/#/sd/1173KPUZ9X6Y37 https://bc.game/#/sd/1173OJBP1O06QB
  8. 15x | 25x | 33x | 44x | 55x | 75x | 99x | 150x | 220x | 300x | 396x | 550x | 825x | 900x | 1100x | 2475x | 3300x | 4950x 15x - https://bc.fun/#/sd/113MPTDKVTSJDF 25x - https://bc.fun/#/sd/113MQ3UM3L8YKZ 33x - https://bc.fun/#/sd/113MQ6UKKSE1AR 44x - https://bc.fun/#/sd/113MQA00GJNITV 55x - https://bc.fun/#/sd/113MQDG7L5Q977 75x - https://bc.fun/#/sd/113MQH9TC9FY1F 99x - https://bc.fun/#/sd/113MRDL96JL34J
  9. https://bc.app/#/sd/1120VRLH60DXJN
  10. https://bc.app/#/sd/10Y6U9SRUNCOPF
  11. https://bc.game/sports/?bt-path=%2F%3FbtBookingCode%3DDDC791B https://bc.game/sports/?bt-path=%2F%3FbtBookingCode%3DDDC791B
  12. https://bc.game/sports?bt-path=%2F%3FbtBookingCode%3DE947B3D
  13. https://bc.app/#/sd/10VUQOIUXXMRKJ
  14. So does that mean we should stop using the feedback tool on the website if we want rewards for the bugs we file? because i filed like 5 bugs on day 1 using the normal bug reporting methods.
  15. So this would be more a live either in a big group but it would be more fun as like the final of some challenge or something but get 2 or 3 poeple playing and like on the game show price is right, have them guess a payout for limbo. After everyone has guessed the host with the screen shared will do one round of limbo to see where it crashes the one closes to their number wins. This could be done in like groups of 3 with a winners round or in a elimination brackets style. I just think it would be harder and more fun to make them have to pick an actual payout ahead of time instead of just going for highest. And they all get the same result because it is the host that runs the round of limbo so its impossible for them to cheat. Unless they want to use price is right strategy and if someone says 100x they could go 99x and get all the numbers 1-99 ahead of the opponenet. @VlkyrieThis might be a good idea for some flash event or something too, because of the picking of the number i don't think it would work for daily though .
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